I upgraded to macOS 13 Ventura and have noticed the frame rate on both editor previews and exported games dropping sporadically. These are 2D only and normally run at a solid 60 fps. But now they can go down to around 30 fps (just using sight and not any metrics).
I tried both 3.5.2 and 3.5.1 and can see from the debug monitors that the engine itself is outputting a steady 60 fps, so it leads me to believe there is something going on with macOS, perhaps a graphics API issue?
I am on an Intel Mac. Do any of you see this on Apple Silicon? When I went back down to Big Sur or Monterey, then I get 60 fps again.