Just installed Godot4, when I try to run any projects with C# script - i have an error:

SDK Resolver Failure: "The SDK resolver "NuGetSdkResolver" failed while attempting to resolve the SDK "Godot.NET.Sdk/4.0.0". Exception: "NuGet.Packaging.Core.PackagingException: Unable to find fallback package folder 'C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages'.

I don't have a directory C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages;
so how can i fix this issue?

as a temporary solution:
I made a hard directory link from C:\Program Files (x86)\Microsoft Visual Studio\Shared\NuGetPackages to C:\Program Files (x86)\Microsoft SDKs\NuGetPackages

That helped. But is there an option to set the path manually in the editor?