Is it possible to change which editor is shown on Godot 4 startup?

Currently it always shows 3D editor. Would prefer 2D editor or Script Editor

  • Megalomaniak

    To clarify this is when loading a project after starting the Godot Editor.

    My main scene is a splash screen with a couple Controls, TextureRects, and a Node as a root.

    But your comment made me re-think this. I changed the root to a Control and now it opens as a 2D scene. I think by having Node as a root, it wasn't sure what to do, so it went with 3D

When you create a new scene it should present you with a node type selection in the scene tree for the scene root. If you pick Node2D or Control it should automatically switch to 2D view, if you pick Node3D it should bring you to 3D view. Is your project main scene a 3D scene or a 2D scene?

    Megalomaniak

    To clarify this is when loading a project after starting the Godot Editor.

    My main scene is a splash screen with a couple Controls, TextureRects, and a Node as a root.

    But your comment made me re-think this. I changed the root to a Control and now it opens as a 2D scene. I think by having Node as a root, it wasn't sure what to do, so it went with 3D

      davek Yes, I actually think it might even be worth perhaps creating an issue on proposals repo and make the case that having the generic node as the base should perhaps have the behaviour of opening the script editor. 😉