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I am not talking about procedural or infinite terrain, but a static world that's on a pretty massive scale and I'm thinking of the size of Skyrim or Fallout 3? With Godot 4 in particular I'm wondering how much performance cost and setting up it would take to just get that level of scale. I think being able to get a demo of something like that would be a pretty awesome way to show off Godot 4's capabilities too, I might do some experimentation myself on the concept and just see how much I can get away with. I feel like procedural worlds are way overrated anyway and I'd rather see a properly designed game world these days because it just seems cheap when I look at most open worlds.