- Edited
I tried everything but it appears at a little top
Here is my project file:
download
Thanks in advance.
I tried everything but it appears at a little top
Here is my project file:
download
Thanks in advance.
There should be an option in the debug menu to make collision shapes visible during runtime. Check that on and maybe you'll see what's going on.
It's probably because you have scaled the scene. Collision objects can basically never be scaled. You should set the scene back to 1.0, 1.0, 1.0 scale and only scale the visual representation of the object (the mesh) not the collision or physics bodies.
cybereality
The scale section of the scene is already (1,1,1). The problem doesn't show up in 3D editor yet the object is flying on air when playing the game.