Hello,
I'm new to godot, i started a project with godot 4 beta 5 and i need a dedicated server that communicate with a mysql database. (XAMPP for the time being)
After some research, correct me if i'm wrong but it seems that the ENet wrapper doesn't have a mysql interface. I saw that there are some modules here and there but it requires to recompile the godot engine or something and wish to avoid that.
Since i don't need the godot client to interact with the database, i have in mind to simply code a c++ server using ENet with SQLite for example.
Would there be a problem doing so?
Any other languages or tools that would be more practical?
Any suggestions are welcome in case there would be a better solution.
thx