I want to learn how to do the gradually revealing of scene as you walk forward but I don't know the name to search for it.
Thanks
also- Is the OK button after choosing the tag not working? (I had to press enter)
I want to learn how to do the gradually revealing of scene as you walk forward but I don't know the name to search for it.
Thanks
also- Is the OK button after choosing the tag not working? (I had to press enter)
Gowydot
Isn't the scene just getting clipped by the far plane of the camera?
Try changing the far and near values of the camera to see if that's the affect you are going for.
Gowydot
I'm not sure if it affects performance and I don't really know how godot does stuff under the hood.
For my own game, I'm thinking of using a clipmap for nearby terrain and having a second camera with a miniature version of the terrain for stuff that is far away. I might do chunking for stuff like buildings, trees, and NPCs.
I believe that's a form of frustrum culling but as others have pointed out Godot has build in LOD settings that can likely do a similar effect.