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  • RichTextLabel line spacing uneven and inconsistent with editor

I'm trying to make a dialogue system right now, but as soon as I have more than 2 lines of dialogue the line spacing gets wonky. In the editor it doesn't do this, and I'm really not sure how to fix it or what I'm doing wrong.

Here are some comparison images of in game and in the editor. I've tried adjusting the ascent and height values to no avail, in fact they seem to have 0 effect on the text rendering.


  • After editing the font itself, it's been fixed. It had an ascent of 26 by default, and for some reason Godot didn't respect me manually changing it in the editor when the game was running!

After editing the font itself, it's been fixed. It had an ascent of 26 by default, and for some reason Godot didn't respect me manually changing it in the editor when the game was running!