Preface: I'm new to basically everything godot. I did the basic GDScript tutorial and played around a bit with nodes. Now, I'm getting started on my first project. I want the project to be a multiplayer 2D platformer of sorts.

Question: I have a basic sprite sheet and was wondering if it's possible to apply a colorized alpha layer to distinguish players a bit better. Should I just utilize more resources and create different "player" sprites with different colors?

like this

and color it to something like this

or

    You can use modulate, but it's limited. Probably better to use a shader with a color look up table.