hey guys,
how do you limit variables in GDScript2?
In GDScript you just did "export (float, 0.0, 100.0) var speed = 16", but what now?
Defining an input range for variables in GDSCript2
- Best Answerset by Brainblox
Everything is on this page:
https://docs.godotengine.org/en/latest/tutorials/scripting/gdscript/gdscript_basics.html
For example:
@export_range(1, 100, 1, "or_greater")
var ranged_var: int = 50