- Edited
func camera_event(event: InputEvent) -> void:
if event is InputEventMouseMotion:
cam_rotation_h = -event.relative.x*h_accelaration
cam_rotation_v = -event.relative.y*v_accelaration
func camera_event(event: InputEvent) -> void:
if event is InputEventMouseMotion:
cam_rotation_h = -event.relative.x*h_accelaration
cam_rotation_v = -event.relative.y*v_accelaration