I'm experiencing jittering while testing my game: the scene flickers and sometimes the player falls through the floor.
Video:
If you need additional info, please ask. Thanks in advance,
@allllllll

  • It looks like you are using GridMap. There is a bug with that using Bullet Physics. You can switch the 3D physics engine to Godot Physics in the project settings, I think that fixes it. However, it seems like everything is moving to Godot Physics for Godot 4.0, so I'm not sure the bug will ever be fixed.

I would describe it more as a wobble than a jitter(the later is typically used to describe a noisy frametime plot). This seems to be collision related. Hard to say more.

Pixophir The link won't play for me.

The 'pop-up' icon square at the top takes me to the google drive page where it can be downloaded directly.

It looks like you are using GridMap. There is a bug with that using Bullet Physics. You can switch the 3D physics engine to Godot Physics in the project settings, I think that fixes it. However, it seems like everything is moving to Godot Physics for Godot 4.0, so I'm not sure the bug will ever be fixed.