I write this in utter sadness, but to me it's true. Gotdot has become everything that I hate in 'other' modern engines, hence the reason I started using godot last year. I'm sorry, but I feel the devs have went way overboard and complicated stuff more than it should be. Dropping an entity and applying a material to it requires time in google search trying to find some video or, if your lucky, a tutorial.
I really have enjoyed my stay, but I must be moving on. I hope the real godot dev reads this and realizes what a spaghetti bowl gotdot has become. I love gotdot and always will but only as an admirer these days.