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  • Editor grid and Tilemap grid don't line up

I'm having an issue where the editor's grid and the grid representing the cell size of a tilemap node don't line up despite being set to the same size. The grid step is set to 25x25 in the 'configure snap' settings & the cell size of the tilemap is set to 25x25 as well. For reference here's what it looks like:

The problem appears to be with the tilemap grid rather than the editor's grid. It only affects the size of the cells on the x-axis and they seem to be off by a sub-pixel amount. Here's a pic of the grid config settings:

Here's the tilemap settings:

Thanks in advance for any help!

The editor really looks to be a pixel off sometimes. I thinks that's normal, you don't need to care about it.

Just a point I would to tell you, generally when working with graphics you should use power of 8:
8x8, 16x16, (24x24), 32x32, 64x64, 128x128, 256x256, etc.
That's used for compatibility. Arbitrary number can become a issue.