I gather this is so easy, but I can't figure it out. If you want to just duplicate an object in the editor, it doesn't make the duplicate unique. I am planning on duplicating and making small edits to each duplicate, including the size of the collision shapes. How do I make these duplicates unique?
PS: Again, not arguing, I'm just curious. Why it isn't automatically set to be unique, does it save space if done this way? I suspect it's similar to Unity's GPU instancing, where everything is considered the same height and you only have to instance the item(s) once, and reproduce them as needed. Just a suspicion.