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  • What is the latest targetSdk support for godot 3.4.4 version?

Why can't I change the export targetSdk version to 32? The max it allows is version 30.
Is this my android sdk problem or godot doesn't support targetsdk above 30?

It's set at 30. It can't change. You need to do a custom build for newer SDK versions. Why do you need 32?

    cybereality

    because these dependencies require it

    "androidx.appcompat:appcompat:1.4.2",
    "com.google.android.material:material:1.6.1",
    "androidx.constraintlayout:constraintlayout:2.1.4",
    "androidx.lifecycle:lifecycle-extensions:2.2.0"

    But I wonder whether I need them at all..
    I'm building applovin sdk plugin for my android app.
    do you think ads sdk require them as dependencies?

    Unfortunately, I do not. I've mostly done web work and some desktop stuff.