Hi all,

Is there any way to split the screen at the godot editor so is possible to use the script editor and the 3D viewport sidewise at the same time?

Something like this mockup I created.

I've searching at the documentation and forum but I can only find information about in-game split screen.

Not that I'm aware of. Personally I'd like to have it either docked at the bottom like the shader editor or pulled out onto my second monitor. I think this might be or at least become possible with/after 4.0.

What's the process to request features? A tile manager or custom window positioning would be great. Something like vs code, or blender.

Gonna chek the github propposals,

Also, I have found vscode can work with godot. Which is even better than the split screen.

Yeah that's a good alternative if you have 2 monitors or are willing to alternate between applications on the same monitor for an example.

8 days later

@action said: Is there any way to split the screen at the godot editor so is possible to use the script editor and the 3D viewport sidewise at the same time?

I use this: https://godotengine.org/asset-library/asset/1132 You can then just move docks around to fit what your referring to.

7 months later