Is there a particular convention when it comes to picking what pixel size your artwork should be before you start drawing? I still have trouble wrapping my head around it occasionally. I'm asking because there seems to be a standard size of 32 x 32 or 64 x 64 and that seems awfully small.
At the same time though, is this because there really is no point in making your art bigger as it's wasted pixels the players won't see on the monitor anyway? Do they link together better maths wise? I'm trying to understand the why of the way everything is setup by default so I'm not just blindly clicking settings without really knowing what I'm doing.