• 2D
  • Center camera on origin of a 2D scene option?

If you want to work on a 2D object, centered on 0,0, there is a way to see it centered when you play the scene? Now, the only way I see, is to move the object to the center of the screen, and you lose that 0, 0 reference that is handy to place objects around it with numbers. Any ideas?

an image is better that some fuzzy words:

You can use the offset parameters for the camera. You can also just set the position to the center of the screen. It won't be 0, 0, because it depends on the dimensions of the window.