Hi Community,
Recently I'm working on a VR multiplayer game to make a collaborative environment for users.
After developing the network side of it, now I'm working on voice chat capability.
After some digging in internet on finding this addon: https://godotengine.org/asset-library/asset/425
I was happy that everything is settled down, but the add-on uses the WebSocketClient method for networking which I don't, I'm using NetworkedMultiplayerENet and my whole project is on that base.
I also tried this tutorial: https://www.youtube.com/watch?v=hSM-MYkKrCM&ab_channel=GameVault
but it sends voice data every half second and the transmitted data is not smooth at all, it looks like it pauses for a millisecond.
Anyways, none of the projects is useful, so I decided to ask the community.
I will be grateful for any help you can provide.
Regards