I try not to complain as this is the new setup, but most of the pics from my tut- which I had to delete to add space for my PC- is gone. I don't know if I can salvage all that. I spent weeks on that. Is there any way to get those pics back?

    Oh my gosh. A huge thanks to whoever fixed that!

    👏 😃 👍

    Nerdzmasterz I try not to complain as this is the new setup, but most of the pics from my tut- which I had to delete to add space for my PC- is gone. I don't know if I can salvage all that. I spent weeks on that. Is there any way to get those pics back?

    @TwistedTwigleg may be able to help. They might still remain on the server perhaps, but I imagine it would be a hassle and then some to shift through everything to find them. And since they are godot screenshots it might be hard if not impossible to identify which ones might be from your topic.

      Either we have a magician on our hands, or one heck of a hacker.

        Nerdzmasterz Either we have a magician on our hands, or one heck of a hacker.

        Hi-tech is indistinguishable from magic.

        Am I going to have to preach about backups again? 😡

        Megalomaniak Nerdzmasterz I try not to complain as this is the new setup, but most of the pics from my tut- which I had to delete to add space for my PC- is gone. I don't know if I can salvage all that. I spent weeks on that. Is there any way to get those pics back?

        @TwistedTwigleg may be able to help. They might still remain on the server perhaps, but I imagine it would be a hassle and then some to shift through everything to find them. And since they are godot screenshots it might be hard if not impossible to identify which ones might be from your topic.

        Yeah, the files should be somewhere on the old Vanilla database somewhere if it was really needed. Unfortunately though, Vanilla doesn't tag them nicely in the files so I would have a hard time finding it. But if it's working now, then that's good 🙂


        Edit: Though I would recommend backing up the pictures if they are important, as while I do my absolute best to keep the forums up and running, it is a single point of failure if something happens (like with the Vanilla backup not restoring...). If you have a backup, then you'll always be able to restore it and not loose any work even if the forums have issues.

          TwistedTwigleg If you have a backup, then you'll always be able to restore it and not loose any work even if the forums have issues.

          I never rely on something that hovers somewhere in the clouds. Files posted on any site can never be considered a backup. Sometimes the understanding of this can be… harsh.

            I just assume anything, including me and the universe itself, could disappear at any moment.

            Tomcat

            Oh, I don't know about that. I've been told that posting your backups on pirate venues, labeled as popular movies, is the best type of backup around. They'll instantly be shared on thousands of computers. 🤪

              duane Oh, I don't know about that. I've been told that posting your backups on pirate venues, labeled as popular movies, is the best type of backup around. They'll instantly be shared on thousands of computers. 🤪

              You are, to put it mildly, misled:

              1. On normal, reputation-conscious sites, content is checked. And if it does not correspond to the declared subject matter is removed or blocked. Yes, pirates have their own rules, and they are often quite strict. If the site is questionable, then its reliability is also questionable — it can fall off at any moment.
              2. A pirate resource can be blocked at the state level and it becomes physically inaccessible. Or seize the servers.

              It's just that I'm going to distribute my games from such a site and wondered about the situation. To distribute my creations (games and music) from a pirate site — not my idea. It's practiced there and there's even an appropriate section.

              I think now is a good time to tell the story on how I lost 1 years worth of work on a DirectX11 game engine. I started this hobby engine back in 2013 and worked on it on nights and weekends. I was using Subversion at the time for source control and as my only backup. The service I used was called Code Spaces, and was a smaller company, but still popular. In any case, around a year later the servers were hacked. The hackers demanded some large ransom, in Bitcoin, and threatened the owners not to try to regain control. Of course, they didn't pay and tried to get back into their servers. So the hackers followed through and deleted all the servers (which I guess were cluster of VPS systems). However, the server had a backup on AWS. But the owners were dumb and had it linked to the same credentials. So the hackers logged into AWS and deleted all the backups as well. Literally everything was gone. When the owners discovered what had happened, the next day they just made a blog post and said they were closing up shop because it was too bad of a mistake and no one would ever trust them again. I lost 1 years worth of commits. Granted, I still had the current code locally, but I lost all the history if I ever wanted to go back. Since then I have been crazy about backups and using Git. Don't wait for this to happen to you.

              I prefer USBs, IMO. They don't cost much, and they're more secure than they'd be online.

              Yeah, I've seen those fake apps on the store. Kind of a jerk move to do that.

              Godot tutorials ?

              One up-to-date with the 4.0 gdscript changes would be cool for a newcomer, I think. The examples in the latest branch of the docu are partly out of sync.


              But I wanted to rant:
              Vulkan is a mess 😖

              Nerdzmasterz Is 4.0 free of bugs yet? I would avoid it until it is.

              No, it's still alpha software but it works okay.