When my object gets hit I want it to sort of wiggle a little and then come to rest. I was hoping to use tweens, and I got a tween moving from one position to another with the appropriate bounces but I don't want it moving from one position to another. I want it moving from its original position out, and back.
It feels like I have to queue up Tweens to make this happen.
I guess it could be done with shaders but that's a bit beyond me at the moment.
How would you do it?