- Edited
Hello. I need help with export game with mono/c#. I create simple project with one c# source code file. When I run in editor it works fine. But when I start exported app it crashes.
I'm using Macbook air with installed Godot-mono 3.3.3, mono 6, .Net Core 3.1
All files here https://cloud.mail.ru/public/TTyj/fB58KN3fq