Hello everyone, On my first project using godot and i'm trying to make a jump, king like game. I'm asking myself if there is a proper way to implement a title that appear in certain areas like a souls games.
A proper way to make Dark Souls like area title
You mean decals?
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Not sure what a decal mean cause of my poor english. e.g : I enter a zone named 'The Forest' and then a title appear in the middle of my screen and then fade I first thougth of area2d
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You can use an Area2D with the on_body_entered
signal to tell if the player has entered a zone, as long as you place it at the entrances of the zone and your player uses a physics-based node (RigidBody2D, KinematicBody2D, etc).
Then in code you can trigger an AnimationPlayer or something that shows the title in the middle of the screen. For the title itself, you probably want to use a CanvasLayer and a few Control-based nodes (labels for the words, maybe a TextureRect if you have textures to show), which then you can animate using the AnimationPlayer.