- Edited
Hello everyone !
Here is Hop!2D's new beta 20 version ! (links and details updated in the 1st post)
Hop!2D beta 20 (french/english latest WIP version, 78% done)
- download Hop!2D beta 20 (Windows/Linux/macOS)
- play Hop!2D beta 20 online (itch.io, not from mobile phone)
Among other things, this new beta brings you 6 more playable levels (78 in total already), more sound effects and one new type of enemy. Game bugs get fewer and fewer and my goal is to release a complete version by the end of the year (basically, extra levels, enemies and bosses are all I'll be working on from now on). Have a look at the following devlog for details, have fun and, as usual, comments are welcome !!
changelog
- 6 more playable levels (78 in total)
- many levels retouched (scenery)
- 1 new type of enemy (supercyclus)
- additional sounds for small enemies
- code refactored (animations, shared methods)
- single spark if Hop hit
- pause shortcut reminder crossed out if pause unavailable
- keyboard shortcut reminders repositionned in most menus
- snapshot shortcut added in world stats and congratulations screen
- many sprites retouched
- sound adjustments
- more data displayed in developer mode
bug fixed
- moving enemies in level 65 !
- no more remaining dust in summary screen
- ASTHALIS time corrected at the end of a world if secret world unlocked
- pannel replaced in a secret zone
- a few sound fixes
- no pause/resume messages in standard mode
coming up
- boss levels !