• 2D
  • Particles restarting on scene load with preload enabled

I have a particle system that is intended to simulate rain. As such, I would like it to already be running when the scene starts, so I have set preload to a couple of seconds. However, when I start the game, I see one frame of rain that has already started falling, and then the particles reset to as if preload had not been set at all. Does anyone have any idea why this could be?

not sure, maybe the visibilty rect in the particles properties be sure the rect is into the viewport

could you show the particles?