• 3D
  • Importing magicavoxel assets

Hi guys, i just installed the plugin to directly import vox files created with magicavoxel. I tried to import an asset, but it's huge !! I had to scale it a lot. Is this normal?

I created the asset taking the default measures of magicavoxel 20 20 20.

What guidelines do you use to create assets? what size do you start from?

Maybe look at the import tab in godot? Note that where the scene tree is there is also another tab hidden behind it.