The 3D rendering seems to be wierd after exporting to HTML 5 i found that after i enabel shadow i get this but after dsiabiing shadow its still the same
I get this when exporting to HTML5 for godot 3.3
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Sorry, I haven't seen that before.
update i have done some test i am usimg nvidia 1660 and when i which on SSAO or DOF far or near i will get this artifact
You might want to try GLES2, but I don't think those screen effects work.
This looks like something I'd report to the issue tracker.
- Edited
@Megalomaniak said: This looks like something I'd report to the issue tracker.
This has already been reported on GitHub: https://github.com/godotengine/godot/issues/44179
3 months later
Is there any update? how can i fix this?