How do I integrate Steam achievements into my Godot game?
How do I integrate Steam achievements into my Godot game?
Perhaps use GodotSteam?
@Megalomaniak said: Perhaps use GodotSteam?
How to learn how it's working?
I have not used GodotSteam myself, but I would suggest taking a look at the example project and see how initializing and achievements are done there. Because the developer of GodotSteam is working and maintaining the example project, it should be a working reference on how to use it.
Super late to the party but can confirm @TwistedTwigleg and @Megalomaniak are correct. If you look in the example branch, there is a project you can download and see the code to use achievements. There is also a tutorial in the documentation that (I hope) does a decent job of explaining how to implement them.
You will need to set up your achievements in the Steamworks back-end and publish them to be able to trigger them in a game. To know they are working, you will call storeStats after calling setAchievement( achieve name) and you'll see a little pop-up message saying you've unlocked the achievement.
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