Just like in the title, it works fine in the editor and debug version but its not working in the release version. So far, i have not seen any error messages in the console of the debug version when trying my project. Is this a bug, or is there something that I'm doing wrong?
My exported game works fine in the editor, and the debug export but not if it isnt a debug export.
Do you get any errors when you run the exported version in the console? Does the crash happen at a certain point or at startup?
If it happens at a certain point, I would check the scripts/scenes used at that point to see if there is anything that might cause the issue. Loading resources in code using load
/preload
without adding res://
to the beginning of the file path can sometimes causes crashes.
Also, this topic may be helpful as a user there was having a similar issue.