• 2D
  • polygon2D + image Texture

Hi , I'm newby and I cannot manage tu put an ImageTexture to fill a polygon2D. Each time i select an image source (file .png), I get the message : The selected resource (StreamTexture) does not match any type expected for this property (Image). I would like to put a repeatable image in my polygone. Someone could advise me ? thx

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Now it is confirmed...

Well, lets start with the simplest questions, what image are you trying to apply to it and how?

I try to put a .png file

for example, if I try with the file icon.png (the Godot picture) I get this message

How are you putting the image into the inspector? Are you dragging and dropping it, selecting load from the dropdown, or something else?