• 2D
  • Problem with Inherited Scene

Okay, I have this strange problem. I have slimes, but they all are a different color (blue, green, purple). I decide to make Slime as the parent scene and SlimeColor as the child scene.

But this is the strange part. When I inherit the parent, I select the sprite or animated sprite on the inspector of the child. Lo, behold, the rest of the scenes will follow that change.

Is it only for the script and not the scene? I thought it would be possible to change the child scene without changing other children.

Is this a bug?

They are all instances of the same node. You need to make a unique copy to be able to change it without affecting the others.

Unique copy... You want me to clear inheritance? Or you want me to duplicate it?

Sorry, I'm still new with inheritance on Godot. I understand the concept, but this is my first time on Godot.