I'm not sure where am I supposed to start fixing this at all, is this a known bug?
2D Viewport have no texture in HTML Export, works fine on Windows Export
To explain further:
Yes, I'm 100% sure its untextured because my game is in black and white and the viewport was bright purple
No error messages in the editor, however this popped up in browser
I do not remember what the settings are right off, but have you tried changing the file format for images in the export settings? I know that some platforms, like mobile, do not support all of the compression file formats Godot offers and trying to export a project with those file formats leads to the textures not loading, being corrupt, or otherwise having issues. It sounds like something similar to that is happening here.
I would see if changing the texture settings fixes the issue. It should be part of the export settings for HTML, if I am remembering correctly.
@TwistedTwigleg said: I do not remember what the settings are right off, but have you tried changing the file format for images in the export settings? I know that some platforms, like mobile, do not support all of the compression file formats Godot offers and trying to export a project with those file formats leads to the textures not loading, being corrupt, or otherwise having issues. It sounds like something similar to that is happening here.
I would see if changing the texture settings fixes the issue. It should be part of the export settings for HTML, if I am remembering correctly.
All of the images in this projects are PNGs, and just to be sure, I put every images that's inside this viewport into the main viewport and ran the project, and they rendered properly, which 100% tells me its a viewport problem