Hi there!
I am currently checking out Godot, coming from Unity, and when reading through the animation-documentation i saw that 2D animation seems to be the classic sprite-based animation only.
Can godot handle 2D animations made with tools like Spine and Riva/Nima? I love using Rive/Nima for UI so i was wondering if they had a runtime for godot. https://rive.app/runtimes
Can you make it work somehow bc Rive has a generic C#, C++ and C++/OpenGL runtime for use.
Sorry if this is a dumb question as i am more on the artist side than developer.