- Edited
Hey, so I'm trying to set up my game so that after the player dies you hit a button to go back to the main menu and then hit start to try again. I've got it working for the most part, The problem is that when ever I hit start for the second time all of my enemy's still act as though I'm dead. I've tried using get_tree().reload_current_scene()
and I cant get that to work. Is that the right line to use or should I be trying something else?
Thanks!