• 3D
  • BHopping/Air Strafing in Godot

How can I program my game to have air strafing similar to old GoldSrc halflife?

I have my character capsule set up, with movement bound to the WASD keys, how can I Change the velocity based on the position of the mouse and left or right input?

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ForLoveOfCats implemented airstrafing in C# for SkyOfSteel, but I'm not aware of any GDScript implementation of this.