The thing that has me exasperated is that I have already successfully implemented Light 2D in another project with no problem. I followed the same process exactly and made sure the light mask I created was made to fit the viewport. But this time it is not working at all!
When I use it in Add mode, there is no effect, no matter how I tweak the energy, color, texture scale, or z-index.
And when I change to Mask mode it blocks everything out entirely!
The only thing I can think of, which just now occurred to me as I'm writing this, is that I added this as a child of the root node which is just the generic "node". Maybe it has to be added to a specific type of node? Someone please tell me if I missed something here, this is driving me mad!!!