@Saitodepaula said:
Hey, nice to see you are overcoming the problems you described initially. Good to see projects (specially from novice game developers) to grow up!
The problems I described initially?
And thanks! I always try to go further than my capabilities at any point. Otherwise, how will one learn new things. It's a challenge, but a fun challenge. And it is especially nice when you have some concrete proof of that.
I've done the same in the past with learning Photoshop, Flash, Blender, ... . I never went "Let's make something I can make". I always thought: "What do I want to make, regardless of my skills?! Every skill needed, I will learn along the way".
My goal currently is to atleast get one full and interesting track and hopefully people will enjoy it as much as I did with the game that this one is inspired by, but now I'm the director B) =) .
And although Godot is still a work in progress in itself and not without its headscratches and bugs, it's also nice its a great tool that gives me the opportunity to make something I want to make with a budget I don't have.
In my current living situation, it's also a way of not losing my sanity, because I need creativity and challenges in my life, which are mostly taken out of my hands.
Hope to keep the updates/progress regularly, because I'm also renovating and that needs to be done aswell, for my parents sake.