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  • Perfect Game sandbox RPG (hopefully MMO)

Hello everyone, i was working for a quite time on some rpg game like Mapple Story and Terraria combined i dont have a name for the project yet, i just call it Perfect Game for now.

Game Features: Craft System: harvesting trees/bushes and enemies getting you materials to craft with. also scrolls that lets you "learn" new craft skills, such as weapons, better gear and more.

every gear item with different stats.

Character Customization: fully customizable character! so far 1200+ possibilities for custom hero.

Equipment: every equipment has his own attack animation as well as COMBO attack when pressing in order with other keys..

there are much much more done and much much more to go. so let me know if there is something you guys intresting in? i also listen to people as i develop, keep the ideas comming

Damn Perfect Game, that's an ambitious title you've got there! Character creation looks really cool, keep up the good work!

Looks like you have a good start there.

thanks everyone for the comments. here is a quick list for all the UI, all of them are fully functional: - Character Stats - Quest Tracker - Chat - Inventory (drag/drop, split, equip) - Character menu (Equipment,Stats,Skills, Quests) - NPC Dialog - Quick bar (shortcut items) - Help UI - Item Inspector - "Welcome to town" popup that shows when the player switches worlds.

and one more picture just to keep it going:

Just to keep you guys Updated:

working now on a new Equipment set: Pirate Set Im also planning to add Additional stats when full set is equiped, such as +% gold gain or faster travel or so.. also, just to make things little bit complicated, the armor is gender locked! the rest are not. maybe i will lock them also.. not sure..

so far those are the available equipment set i made:

Full Pirate Set: + Armor (done - gender locked) + Gloves (done) + Helment (done and looks cute) - Belt - Sword + Boots (done)

tell me what you guys think?

just finished full Pirate Set: this is what it contains: Boots, Gloves (with hook instead of hand), Pirate Sword, hat, belt and armor.

tell me what you guys think of this look:

6 days later

just to keep you guys updated: Created new enemy: Green Snot with the epic animations. also added new feature: now when you press 2nd jump, it starts training your stamina, so you cannot jump all the way. keep your stamina UP :)

just made new UI, tell me what you guys think?

im starting to work on new awesome mechanics with crafting and Disassemble items.

i will keep you guys updated :)

I like the clean and simple look, but the icons and the text should stay in the certain box.

didnt even noticed that.. had a lot of stuff going on with my game.

but it was an easy fix.

working now on item Disassamble UI. so far, it looks like this:

btw, @"Mighty Mufflon Games" your game looks awesome as well. i see you got there a team working with you. while i struggle alone

Thank you. :3 I'm always impressed by people who make everything on they own. My respect for that!

new update for the guys who likes crafting and unique items: i finished most of the work for my Disassembling and Crafting system.

the system works like this: the items that inside your "Skills" tree are all craftable by using the correct ingredients. every item you can craft gonna be unique from each other

its actually up to your crafting skill how many additional stats can be added to your crafted item - craft more to get ur crafting level up

Q: how to get skills into my knowlage tree so i can craft it many times i want

A: just gather 5 items of the same kind + special crafting diamond and you will recive a scroll that you are able to learn as a skill!

Q: how unique the item can be? A:

your crafting skills are limitless, the items and unique scrolls are created within the game. no item can be the same!

enough with mechanics. time for view and play experience!

  • added some particles for 2nd Jump,
  • fall down from height there is a dust particle
  • Blood effect when hitting enemies (every enemy with his own blood colors lol)

yet another visual update.

Swing effects on swords, fists

also sound effects for attacks.

Introducing for new mechanics and new Items

  • magic wand been added
  • added charging animation
  • when releasing, the fireball is stronger and the kickback is stronger

thx guys. that means a lot. pretty soon im going to release the demo to see with you all how the game plays, if there is any adjustments i hope you will find this one interesting

ok guys, this is the TEST RELEASE

https://gogetax.itch.io/perfect-game

please try it and tell me what you think.. there are a lot of bugs and a lot of mistypes.. please send me feedback, i want to know what else should i change or add..

note: - the HELP window is not correct yet - there is equipment loot and Disassambly loot at bottomest left of the map. try to find it. .