- Edited
Maybe I am blind but I can't find anyone asking about curves from Blender to Godot. The closest I found is this: https://godotforums.org/discussion/20659/blender-2-8-curve-exporter But this really doesn't answer the question: Can you export curves (Bezier or NURBS) from Blender to Godot? I have tried exporting gltf and fbx with a curve of each kind (in separate files), but only empty nodes shows up in Godot.