• 3D
  • [SOLVED] How do I make a skybox in godot?

So I've seen on a other forum that godot removed a node that was able to display skyboxes.

But for some reason I can't find a replacement for it. I first tried using Sprite3D nodes to make a Skybox manually but this cause some issues with clipping and it shows lines.

I also tried using the Enviroment node but this one doesn't accept self made skyboxes (I drew the skybox myself (its a png)) Procedural doesn't work

Panorama is very close to what I want but you get one huge line in the sky and that is not pretty to look at during gaming.

So how can I work around this.


I was able to export panoramas from Blender. Maybe there is a way to convert a cube map to equirectangular that way.

@cybereality do you maybe have a step by step or link

Because I am not really a pro in blender?

9 months later

There's also Hugin, A open source program for stitching together panoramic images from regular photos, but it also has some tools for converting cube maps IIRC.