Still looking for a coder with the experience, time, and ability to help us get this done. In the meantime, been working on more great creatures/game assets. We've now got over 30 completed textured models, animations, a FULL soundtrack (which is also beautiful), world generation algorithms, UI design, and pages and pages of text for lore/books/game mechanics all ready to go, but I do a lot of the technical problem solving and algorithms, so you also don't need to do all that heavy lifting yourself. I do need someone who also knows GODOT animation and standard game mechanics too, and networking/multiplayer, and optimization such as multi-threading is also helpful but not required. If you're interested and have the time and ability to help, please hit me up! There is a generous revenue share agreement in return for your collaboration and talent.
