• Building
  • Error while building an Xcode project exported from Godot

Hi, I exported my Godot project to iOS, got an Xcode project, copied it to my Mac, and double clicked the xcodeproj file, it opened in xcode, I selected a team, cleaned selected destination > generic ios, and clicked build, but I keep getting this error: Apple mach-o linker (ld) error "_godot_gdnative_init", referenced from: Linker commannd failed with exit code 1 (use -v to see invocation) What is wrong?

I can't help much since I haven't owned a mac in a long time, but try to run from terminal with argument -v (for verbose) to get more info.