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  • HTML5 Exportsettings Safari Mobile

hey,

at the moment i try to evaluate if Godot can be used for an mobile html5 project. I did a simple demo project and exported it as an html5 app. It worke as expected on my desktop browser but on safari mobile (tested on an Iphone and an Ipad with the current version of iOS) the canvas turns grey after loading.

Do I have to consider any special settings?

The HTML5 export currently doesn't work on Safari iOS, see this discussion on GitHub. This is due to its WebAssembly implementation being broken. There's a pull request that readds asm.js to support iOS Safari, but it hasn't been merged yet.

thnaks a lot for the informations. i'll keep an eye on it :)