• 2D
  • Emit particles with different pictures

Hi, I am fairly new to Godot, but I have wide experince with particles in Unity. I wonder if it's possible to emit particles with different textures from the same emitter? (Particles2D) In unity I solved it by telling the particle system to emit particles with different parts of the same textures. Is it possible to do the same thing in Godot?

Probably an animated sprite? Like in this video the coins from the chest

16 days later