hello, so uh, im trying to make a dropdown menu for my game and using this video here
as reference. But it gave me an invalid call.nonexistent function error. here's the code :
extends Control
export (NodePath) var DropDown_path onready var DropDown = get_node(DropDown_path)
func _ready(): add_items()
#add item to drop down menu func add_items(): DropDown.add_items("option 1") DropDown.add_items("option 2") DropDown.add_items("option 3") DropDown.add_items("option 4")
from my understanding godot doesn't recognize the add_items function but it works just fine on the video, maybe someone can give me a bit of insight ?
thank you a lot.