- Edited
I'm trying to play sound first time ever but it sounds very glitchy and loud (putting volume on bus lower does not help). I'm using pulse audio and file is 16 bit wav. What I'm doing wrong ? Is there anything I can do with it ? I tried to download song from internet to test if it isn't file, well, isn't. I did not configuret anything. Besides this I'm unable to put down volume from inspector. I tried slider on bus and amplify effect with negative volume as well as volume variable in stream player node.
To give you idea of what it sounds like. This one is alright, it is from audio player This one is, Eh, well, from GoDot If you want to try it out. Here is file I used as resource Now you know what I mean ? What I can do to make godot one sound well. Thanks. -Garrom