How to create a collision shape based on a contour of the sprite? Is there a tool that can do it in godot 3.0.6?
Create collision shapes on sprites automatically in a 2d-game
2 months later
- Edited
Found this in less than a minute with a google search for "godot collision shape" Is there a way to create collision shapes based on the contour of a sprite? Note: the question specifies Godot 2.1.2 but the first answer is for Godot 3