• 2D
  • Queue_free and the change of scene

I used "self.queue_free ()" to delete the objects (node) collected from the scene but after a change of scene the objects are put back in their position, there is a way to make the command permanent or I have to use a script to determine the objects already collected and delete them from the scene each time? Thanks!

Unfortunately it isn't permanent so you'll have write an autoload script that will determine if your object must be deleted or not.

@LeetRunt said: Unfortunately it isn't permanent so you'll have write an autoload script that will determine if your object must be deleted or not.

Thank you!