Hi all! I have modeled a Tank in Blender. For its trucks I have used a cube and 'Array' and 'Curve' Transformations using a Bezier Curve. When I animate these in blender it works fine using the Y Location transform, the tank move forward and the trucks move in realistic way, but when I try to export it to Godot, this animation doesn't run... Someone knows something about this? I don't know if I have to make the animation in Blender and Export it somehow, or if this animation should be done in Godot directly. I'm pretty lost, I've seen a lot of tutorials but none of them finish exporting the result to Godot.
Thank you very much in advance and greetings!